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4-on-4_hi-5_advantage_bursts

4-on-4 Hi-5 Advantage Bursts

It’s a great way to train advantage, reactions, and decision-making.

How to run it

Set up 4-on-4 in the half court with the ball starting at the top or on a wing.

The coach starts behind the ball-handler. They raise their left or right hand, and the ball defender must sprint to give a hi-5 it to create the advantage for the offense.

The offense tries to convert the advantage quickly while the defense scrambles back to neutral.

Play continues until a score, a clear stop, or the advantage is neutralised, then you reset and go again.

Once players understand the game, progress to “bursts” by flashing a new hi-5 immediately after any score or possession change so the game flows continuously with repeated advantage starts.

Why do we run it?

Because most teams don’t learn how to sustain or convert an advantage.

This gives players repeated but differential reps of recognising an advantage early and keeping the dominoes falling.

It also trains the defense to scramble with purpose, attempting to get back to neutral through decisive rotations.

What should you look for?

You want the offense to convert an advantage into an efficient shot, without over-dribbling.

You want “zero seconds” reactions, re-spacing quickly, and spacing to prevent 1 defender guarding 2.

On the defensive side, you want to see strong communication in the scramble and urgency to get back to neutral. This could involve peel switching as your base rotation.

Constraints you can add

You can add a short shot clock, so advantage has to be used early. For example, convert the advantage within a 10 second shot clock.

You can reward specific outcomes, like a paint touch before a shot, or a rim finish and corner catch and shoot being worth more.

You can also decide what “counts” as a good shot for your team…

offensive_drills

4-on-4_hi-5_advantage_bursts.txt · Laatst gewijzigd: door dennisad